It’s with a pang of nostalgia (and some shame) that I admit that I re-stumbled upon this blog after a frenzy of Googling my own name (we’ve all been there), and you know what, I enjoyed it and I missed it so I’m back, but for how long? Who cares?! Forever! But, I think we need a sit down and a catch up, followed by a long hard look in the mirror and possibly some crying for good measure.
After finishing my degree at Salford University I trotted off to this little thing called University, but more of it. I did a Masters, yes, I am a Master of Video Games now, according to Birmingham University at least, but my history of high Peggle scores could have told you that.
Fresh faced – for the second time – I got my first job at the now defunct (don’t look at me) Evolution Studios, where we put our collective talents together to make the double platinum racing arcade-sim, DRIVECLUB. I loved it there, I learned a lot there, and I wouldn’t be half the artist I am today if it wasn’t for that studio.
While Evolution are still singing sweet vehicular music as Codemasters Evolution, I decided to try my hand at independent game development and joined forced with the arcane Secret Sorcery where we released a critically acclaimed God-Sim Tethered, available on a VR platform near you. VR was different, going independent was different, I’ve become a jack of all trades,
master of none.
But enough about me and my rock-and-roll party lifestyle. Friends, colleagues, possibily (most likely) even strangers, stay tuned for the next episode of me, Lucy. Peace.